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(turn on audio)Binaia
Commissioned by Luca School of Arts
Worldbuilding
School Project2024
Binaia is a cult born from a mysterious time stone, where followers are drawn into hidden rituals through the game. Past, present, and future blur into one unstable reality, and devotion promises power but demands identity and sacrifice. What begins as play transforms into faith, binding people to a world where time itself becomes a god.
Downloading the game...One Final Level
BRIEFING
The assignment challenged us to create a fictional cult, exploring belief systems, rituals, and power dynamics. I approached it with mystery, intrigue, and playfulness, showing how devotion can be both fascinating and dangerous. For the project, I developed a game trailer as a key output, using it to showcase the cult’s world and recruit potential members. Masking it as a cool game trailer.
STORY
Binaia is a cult built around a mysterious time stone. Three friends create a game as a secret test to recruit new members. Players who download and complete it unlock a hidden level, where the founders invite them to join the cult. As reality begins to shift and rituals unfold, identities, ambitions, and morality are tested. The story explores the seductive power of community, the consequences of manipulating forces beyond control, and how curiosity can draw people into devotion.